Baseball - Junior Division Rules

Updated Saturday April 25, 2015 by Franklin Little League.

  1. Games last 7 innings or 2 hours. In the event of a tie after 6 innings, extra innings are allowed only if another inning can be completed prior to the 2-hour time limit. Games cannot extend past the 2-hour time limit. A game ends mid-inning if the 2-hour time limit is reached. Coaches need to agree on the game start time and note the start time in the scorebook. Please get players hustling on and off the field between innings. By Little League rules, there is supposed to be no more than 1 minute between innings, starting when the third out was made.
     
  2. Franklin Little League is using continuous batting order. Any player arriving late (after managers have exchanged line-up cards) must be added to the bottom of the batting order
     
  3. An on-deck batter is allowed, including between innings. The on-deck batter must stand in the on-deck circle behind the backside of the batter at the plate.
     
  4. A substitute runner is permitted for an injured player.
     
  5. No player shall deliberately throw a bat or helmet. The umpire has the option to issue a warning to the player or immediately eject the player for unsportsmanlike conduct. If a warning previously has been issued to a player, any subsequent incidents of deliberately throwing a bat or helmet will result in an automatic ejection of that player.
     
  6. If a ball is stuck underneath the outfield fence, it will be ruled a ground-rule double. Balls that roll past the outfield fence will also be ruled a ground-rule double. When either of these situations happens, the outfielder must raise both hands above his or her head. The base umpire will then verify the situation. Base runners should continue running until it’s verified the ball has exited the playing field. Umpires can always put the runners back, but they can’t send them forward in a situation where the outfielder improperly raised his or her hands.
     
  7. Composite bats must have the BBCOR certification stamp.  Junior league players can use a bat with a drop ratio less than the -3 NFHS standard. No bat shall not be more than 34 inches in length; nor more than 2 5/8 inches in diameter.

LITTLE LEAGUE RULEBOOK EMPHASIS POINTS 

(Note: Managers and coaches must read and be familiar with the entire 2015 Little League Rule book. Below are rules differences from the minors level or rules being brought up for emphasis.).

  1. Base stealing is allowed, including home. Runners are allowed to lead off their respective bases.
     
  2. There is NO must-slide rule in Little League. By rule, a runner is out if he or she doesn’t slide or attempt to get around a fielder who has the ball and is waiting to make the tag. Some contact is still legal so long as the runner is attempting to get around the fielder. Rule 7.08 (a)(3)
     
  3. The infield fly rule is in effect at the junior/big league level. Rule 2.0 (Infield fly) and 6.05 (d) and (k)
     
  4. Nine players are required to start a game and avoid a forfeit.
     
  5. A pitch that touches the ground and bounces through the strike zone is a ball. If such a pitch touches the batter, the ball is dead and the batter is awarded first base. If a batter hits such a pitch the ensuing action shall be the same as if the ball were hit in flight. Rule 2.0 (Ball)
     
  6. A manager or adult coach of record must remain in the dugout to supervise players at all times. If a team only has two adult coaches present, one must remain in the dugout, one can serve as a base coach and a player will have to serve as the other base coach. Rule 4.05 (2)
     
  7. Obstruction is the act of a fielder who, while not in possession of the ball, impedes the progress of any runner. A fake tag is considered obstruction. Make sure fielders understand that they can’t block the runner’s base path when they don’t have the ball. Rule 2.0 (Obstruction) and 7.06
     
  8. At the beginning of each inning, preparatory pitches shall not exceed eight pitches and such pitches shall not consume more than one minute. The one minute starts when the third out is made in the previous half-inning. (With time limits, it’s imperative to keep the game moving. Try to limit the number of preparatory pitches thrown by returning pitchers to five or less and don’t allow an infield or outfield ball with a returning pitcher.) Rule 8.03
     
  9. Dropped third strike is in effect at the Junior Division level.